5/11- Hi Team, I had to be out last minute. Do a great job today and have fun! Finish up your 2D Sploder games and then take turns playing each of the games. Save your progress.
Bell Work- (First 45 Minutes) Log back into www.sploder.com Finish creating your game. You should have a minimum of 5 levels done. Don't forget to Save.
Work Time- Take turns playing the different games in the class. Play each one for 5-10 minutes and then switch. Do Awesome, Have Fun, Have a Great WEEKEND!
Bell Work- (First 45 Minutes) Log back into www.sploder.com Finish creating your game. You should have a minimum of 5 levels done. Don't forget to Save.
Work Time- Take turns playing the different games in the class. Play each one for 5-10 minutes and then switch. Do Awesome, Have Fun, Have a Great WEEKEND!
5-1 through 5-4- "THE EXPERIMENT"
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4/27 and 4/30- Hi Team, Today you will be presenting your new game, trying out some of the other games, and then working through some C# coding in Unity. Let's make it an awesome day!
Bell Work- Take 15 minutes and prep for your presentation. Present.
Work Time- Part 1- Click the link below and choose one of the numerous tutorials. Work through the tutorial and be ready to show others how to do whichever task you chose. Part 2- Character design project. Start off by creating a digital drawing of a character. Then create a back story in Microsoft Word all about the character. Then create a 3D version of the character.
Bell Work- Take 15 minutes and prep for your presentation. Present.
Work Time- Part 1- Click the link below and choose one of the numerous tutorials. Work through the tutorial and be ready to show others how to do whichever task you chose. Part 2- Character design project. Start off by creating a digital drawing of a character. Then create a back story in Microsoft Word all about the character. Then create a 3D version of the character.
4/19 and 4/20- Hi Team, Today you will be finishing up your "app based" game and you will then start working on a sports game. Have fun and let's get some playable games made so we can host the end of the year GAME DAY!
Bell Work- Spend 30 minutes working on your app based/addictive game. Collaborate with others in the classroom to get ideas and to share code. Try to get your game exported and playable by the end of the 30 minutes. Remember this should have simple controls (1 or 2 buttons)
Work Time- Creating a sports game. Choose a partner- this is either a 1 or 2 person project. Make sure you get a copy of the "Video Game Proposal Project" as you will be completing each task based on your sports game.
1. Begin creating the layout of your sports game. Choose from soccer, basketball, hockey, tennis, or football.
2. Create your characters using 3D modeling
3. Come up with the objective of the game
4. Together create a sports game that can be played and where there is a clear winner.
5. You will use this game when we host game day so make sure this is the best game you have created!
Bell Work- Spend 30 minutes working on your app based/addictive game. Collaborate with others in the classroom to get ideas and to share code. Try to get your game exported and playable by the end of the 30 minutes. Remember this should have simple controls (1 or 2 buttons)
Work Time- Creating a sports game. Choose a partner- this is either a 1 or 2 person project. Make sure you get a copy of the "Video Game Proposal Project" as you will be completing each task based on your sports game.
1. Begin creating the layout of your sports game. Choose from soccer, basketball, hockey, tennis, or football.
2. Create your characters using 3D modeling
3. Come up with the objective of the game
4. Together create a sports game that can be played and where there is a clear winner.
5. You will use this game when we host game day so make sure this is the best game you have created!
4/9 and 4/10- Hi Team, Today you will be creating an app based game in Unity. We will start by having a Rush tournament. We will then start the "addictive app game" project. This will be teams of 1 or 2. See the requirements for your game below.
1. The game should only have 1 or 2 tasks (simple controls)
2. The game should get more difficult as the game goes on
3. The game should have a score counter (may need to review roll-a-ball tutorial)
4. Game will start with an animation and have a "Start Game" button
5. You should have a graphic created for your game
6. Designs in the game should be 3D models you created
1. The game should only have 1 or 2 tasks (simple controls)
2. The game should get more difficult as the game goes on
3. The game should have a score counter (may need to review roll-a-ball tutorial)
4. Game will start with an animation and have a "Start Game" button
5. You should have a graphic created for your game
6. Designs in the game should be 3D models you created
4/5- Hi Team, Today you will be working with Animating Characters for the first part of class. You will then be working on an adventure game using your animated character. You may find your own tutorials/videos or use the ones I linked below. Make it an awesome day!
Bell Work- Click the link below and work through the tutorials. Make an animated character in Unity.
Work Time- Spend time creating either a maze or an adventure style world. Use the "house building" video below to build a house in your world. Use what you learned in the animation tutorials to add an animated character to your world. Save your progress.
Bell Work- Click the link below and work through the tutorials. Make an animated character in Unity.
Work Time- Spend time creating either a maze or an adventure style world. Use the "house building" video below to build a house in your world. Use what you learned in the animation tutorials to add an animated character to your world. Save your progress.
3/28 and 3/29- Hi Class, Today you will be working on an animal adventure game. You can do this as a racing style game, parkour game, hidden object game, adventure game, etc. Your character should be an animal. This is an individual assignment.
Bell Work- Start Unity and decide what type of game you will build. Before you start building the game type out your plan in Word and show it to Dayhuff for approval. Once you have approval move on to Work Time.
Work Time- This is roughly a 2 class period game build. Start creating your environment, create 3D objects to add in your game, create your own music for the game, create a graphic for the game, and then start building the game. Let's make it a great day!
Bell Work- Start Unity and decide what type of game you will build. Before you start building the game type out your plan in Word and show it to Dayhuff for approval. Once you have approval move on to Work Time.
Work Time- This is roughly a 2 class period game build. Start creating your environment, create 3D objects to add in your game, create your own music for the game, create a graphic for the game, and then start building the game. Let's make it a great day!
3/8 and 3/9- Hi Team, Today you will be working on a tutorial video using a screen recorder called BandiCam. You will teach how to do a specific task in Unity. We will then be working on your games. Let's make it a great day!
Bell Work- Using headphones, a microphone, and the link below, choose a topic in Unity we have covered and create a 3-5 minute screen recorded how to video.
Work Time- 1. Continue working on your Unity Game 2. Split into teams for the outdoor game challenge.
Bell Work- Using headphones, a microphone, and the link below, choose a topic in Unity we have covered and create a 3-5 minute screen recorded how to video.
Work Time- 1. Continue working on your Unity Game 2. Split into teams for the outdoor game challenge.
3/6 and 3/7- Hi Team, Today you will continue working on your pac man or flappy bird game for the first part of class. We will then be creating outdoor games for the game day we'll have in April. Let's make it a great day.
Bell Work- Continue working on your flappy bird or pac man game. Remember you can create your own version of this or work with a tutorial.
Work Time- Preparation for our outdoor game day.
Bell Work- Continue working on your flappy bird or pac man game. Remember you can create your own version of this or work with a tutorial.
Work Time- Preparation for our outdoor game day.
3/1 and 3/2- Hi Class, Today you will be working on either a pac man game or a flappy bird game. It's time to build a 2D game in Unity. Get next to a partner who is building the same game as you. Each of you needs to complete a game but help each other out.
Bell Work/Work Time- Use the entire class period to work on your flappy bird or pac man game. Use the tutorials below, use Youtube videos, work with your partner. Make a goal to complete the game in today's class period. Remember you may also build a soccer game in 3D or a 2D Adventure game.
Bell Work/Work Time- Use the entire class period to work on your flappy bird or pac man game. Use the tutorials below, use Youtube videos, work with your partner. Make a goal to complete the game in today's class period. Remember you may also build a soccer game in 3D or a 2D Adventure game.
2/26 and 2/27- Hi Team, Today we will start our Pac-Man games. This is an individual assignment. Be creative with this. Work together.
Bell Work- During this time you need to put the finishing touch on your racing games. Get them done and "build and run"
Work Time- Today you will choose whether you are working on a pac-man game or a soccer game. Your goal is to create the world and start coding either pacman to pick things up, or coding a 1 on 1 soccer game. Good Luck-Have Fun!
Bell Work- During this time you need to put the finishing touch on your racing games. Get them done and "build and run"
Work Time- Today you will choose whether you are working on a pac-man game or a soccer game. Your goal is to create the world and start coding either pacman to pick things up, or coding a 1 on 1 soccer game. Good Luck-Have Fun!
2/14 and 2/15- Hi Class, Today you will start a new Unity project and you will build a racing game. This is a competition and an individual assignment. The winner from 2nd hour and 7th hour will receive a lunch from Braum's. Read the directions, Don't waste time!
Bell Work- You will start by planning out your world. Use photoshop or sketchpad (link below) to draw out what your track will look like. What will be your theme? Frozen world, space world, fantasy world, etc. Turn in your sketch to the 190 Student Pub hand in folder. Save as your first and last name, and the name of your game.
Work Time- Use the class period to design your world, create your race track, and make it look great! Remember there are cars in the asset store that will drive without coding. Complete a playable racing game!
Bell Work- You will start by planning out your world. Use photoshop or sketchpad (link below) to draw out what your track will look like. What will be your theme? Frozen world, space world, fantasy world, etc. Turn in your sketch to the 190 Student Pub hand in folder. Save as your first and last name, and the name of your game.
Work Time- Use the class period to design your world, create your race track, and make it look great! Remember there are cars in the asset store that will drive without coding. Complete a playable racing game!
2/12 and 2/13- Hi Team, Today you will be completing then "Tree Assignment" which can be downloaded below. We will then be working on animations that play when you first start your game. Let's have a fun week!
Bell Work- Download the tree assignment document below. Work through this and figure out how you can easily add a lot of assets instead of placing them one by one.
Work Time- Today you will be creating an animation which will be played when you first launch your Unity game. Your goal is when you start your game it plays a short animation of your world and shows the start menu. Then you click start and you start playing the game. Good Luck!
Bell Work- Download the tree assignment document below. Work through this and figure out how you can easily add a lot of assets instead of placing them one by one.
Work Time- Today you will be creating an animation which will be played when you first launch your Unity game. Your goal is when you start your game it plays a short animation of your world and shows the start menu. Then you click start and you start playing the game. Good Luck!
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2/8 and 2-9- Hi Class, Today you will be completing your board games, turning in the rules, game, and 3D models. We will then work on the "Tree Assignment" Let's make it a great day!
Bell Work- Get with your partner. Finish your game board, 3D models, and Rules. Get everything turned n.
Work Time- Start a new project in Unity and get the "Tree Assignment" Document, Complete the short assignment and then continue working on your Unity Game. Get the game to a playable state and "Export or Build" it.
Bell Work- Get with your partner. Finish your game board, 3D models, and Rules. Get everything turned n.
Work Time- Start a new project in Unity and get the "Tree Assignment" Document, Complete the short assignment and then continue working on your Unity Game. Get the game to a playable state and "Export or Build" it.
2/5 and 2/6- Hi Team, Today we are going to spend half the class working on our Unity games and researching adding start menu's and the second half of class we will start creating board games. We need to get ready for our class game day.
Bell Work- Use the first 45 minutes of class to continue building your current Unity game. Try to add a start menu and "BUILD" or "Export" your game. See if you can get the start menu to work.
Work Time- Get with a partner. We will then begin creating board games. The pieces you need for the game will be designed in Vectary and printed on the 3D printer. Type up the rules to your game in Word.
Bell Work- Use the first 45 minutes of class to continue building your current Unity game. Try to add a start menu and "BUILD" or "Export" your game. See if you can get the start menu to work.
Work Time- Get with a partner. We will then begin creating board games. The pieces you need for the game will be designed in Vectary and printed on the 3D printer. Type up the rules to your game in Word.
1/31 and 2/1- Hi Game Designers, Today you will start class by creating a website which will serve as your gaming blog. You will pick a game and do a review over the game. Then the remainder of class you will be working on your Unity game. We will host game day next week in the class so you need to get your game ready.
Bell Work- Start a new website at www.weebly.com. Focus on making one page look nice. This will be where you keep game reviews and assignments. Write out 150 word blog about a game you have played. Rate it out of 10 stars. A blog should discuss the gameplay, why it's good or bad, etc.
Work Time- Work on your Games, Make it playable, if it has to be a hidden object game that's fine but I prefer adventure, parkour, or a maze!
Bell Work- Start a new website at www.weebly.com. Focus on making one page look nice. This will be where you keep game reviews and assignments. Write out 150 word blog about a game you have played. Rate it out of 10 stars. A blog should discuss the gameplay, why it's good or bad, etc.
Work Time- Work on your Games, Make it playable, if it has to be a hidden object game that's fine but I prefer adventure, parkour, or a maze!
1/25- Hi Team, Please remember our discussion from the other day. Choose a seat where you can be productive today. I will be grading your Unity project first thing in class Monday. Get your work done and work in Unity all hour!
Daily Task- Today I expect you to be working in Unity all hour. I want you adding assets, researching code you can add to your world, creating 3D characters, messing with settings. Your task is to create a maze game, parkour game, or adventure game. This is worth 100 points and. Don't waste time. Add your 3D character to your world. Help each other out! You can design 3D objects, characters at www.vectary.com, www.mixamo.com, among others. There are numerous websites to create 3D objects. Spend some time working on that. SAVE YOUR PROGRESS!
Daily Task- Today I expect you to be working in Unity all hour. I want you adding assets, researching code you can add to your world, creating 3D characters, messing with settings. Your task is to create a maze game, parkour game, or adventure game. This is worth 100 points and. Don't waste time. Add your 3D character to your world. Help each other out! You can design 3D objects, characters at www.vectary.com, www.mixamo.com, among others. There are numerous websites to create 3D objects. Spend some time working on that. SAVE YOUR PROGRESS!
1/22- Hi Team, Today you will spend the first half of class trying to create a game in GameFroot. The second part of class you will be creating adventure or parkour games in Unity. Make it an awesome day.
Bell Work (First 30 Minutes)- Spend 30 minutes experimenting with GameFroot. Sign up for a free account. Work through the Bloons tutorial and then start creating your own game. Take screen shots of your progress at the end of 30 minutes and save as a word document so I can give you points.
Work Time (Remaining 55 minutes)- Start creating a world in Unity for an adventure or platformer game. The theme is "PLAYABLE GAME"- This is a game you will be working on for the next few weeks so make sure your world is HUGE. Add all sorts of assets and figure out what your objectives will be. Add first player controls, try to add mesh colliders, have fun and I'll grade your progress next week!
Bell Work (First 30 Minutes)- Spend 30 minutes experimenting with GameFroot. Sign up for a free account. Work through the Bloons tutorial and then start creating your own game. Take screen shots of your progress at the end of 30 minutes and save as a word document so I can give you points.
Work Time (Remaining 55 minutes)- Start creating a world in Unity for an adventure or platformer game. The theme is "PLAYABLE GAME"- This is a game you will be working on for the next few weeks so make sure your world is HUGE. Add all sorts of assets and figure out what your objectives will be. Add first player controls, try to add mesh colliders, have fun and I'll grade your progress next week!
1/17 and 1/18- Hi Class, Today you will spend the first half of class working on the "video game proposal" project with a partner. We will then be working with "GameFroot" game designer the second half of class. Let's have a great day!
Bell Work- Get a partner, download the video game proposal project below. Get started right away. The more creative the better. Save your responses in a powerpoint or a prezi.
Work Time- Click the GameFroot link below. Start by working through the short "Bloons" tutorial. Then create sprites, and start working on your own game in GameFroot.
Bell Work- Get a partner, download the video game proposal project below. Get started right away. The more creative the better. Save your responses in a powerpoint or a prezi.
Work Time- Click the GameFroot link below. Start by working through the short "Bloons" tutorial. Then create sprites, and start working on your own game in GameFroot.
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1/4 and 1/5- Hi Team, Today you will be finishing up your map and starting to build your game. We will also begin working on a team game project in the second half of class. Let's have a fun day!
Bell Work- Get your map finished and start creating the map in Unity. Then use the link below and try to add first player control using the given code.
Work Time- Team Game Design Project-Unity! We will split into small teams and start a game competition. Teams will be mostly 2 people per team.
Bell Work- Get your map finished and start creating the map in Unity. Then use the link below and try to add first player control using the given code.
Work Time- Team Game Design Project-Unity! We will split into small teams and start a game competition. Teams will be mostly 2 people per team.
team_game_design_project_2nd_semester.docx | |
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1/3- Hi Class, Today we will be setting up the iPads, and then we'll start creating maps for your next game project. Let's make it an awesome day!
Bell Work- Set up the iPads as a class.
Work Time- Begin creating a hand written map for your next large Unity project. Have fun with this. Be Creative!
Bell Work- Set up the iPads as a class.
Work Time- Begin creating a hand written map for your next large Unity project. Have fun with this. Be Creative!
End of Semester 1
12/6 and 12/7- Hi Team, Today you will be continue working on your hidden object game in Unity, completing your team game project, and getting a start to animation in Unity. Let's make it an awesome day!
Bell Work- Complete your hidden object game. Every person in this class should have a published game with a hidden object that can be explored. "Build" the game by the end of the hour so you can explore your world in full screen.
Work Time- Begin working with Animation in Unity. Tutorials are at the link below. Try to get through at least 3 tutorials. Help each other out!
Bell Work- Complete your hidden object game. Every person in this class should have a published game with a hidden object that can be explored. "Build" the game by the end of the hour so you can explore your world in full screen.
Work Time- Begin working with Animation in Unity. Tutorials are at the link below. Try to get through at least 3 tutorials. Help each other out!
11/27 and 11/28- Hi Team, Today you will be creating a find the hidden object game in Unity. You will also create an animation for the game in Unity. Let's have a great day!
Bell Work- Create a new project in Unity and call it Hidden Object. You need to create a "MASSIVE" world in Unity using terrain. Add tons of assets, hidden bunkers, etc. Then hide an object. Make sure to add First Person Control asset so someone can walk all around your world.
Work Time- Begin experimenting with Animation in Unity. Try to create a short 10 second animation of your current world. Create a folder called "Animation" in your assets and save it there.
Bell Work- Create a new project in Unity and call it Hidden Object. You need to create a "MASSIVE" world in Unity using terrain. Add tons of assets, hidden bunkers, etc. Then hide an object. Make sure to add First Person Control asset so someone can walk all around your world.
Work Time- Begin experimenting with Animation in Unity. Try to create a short 10 second animation of your current world. Create a folder called "Animation" in your assets and save it there.
11/14 and 11/15- Hi Class, Today is going to be a busy day so be ready to work the entire hour.
Download the document below. Find your name, Get with your group. Get started right away. This will take you all hour and then some...This is worth 100 points so don't slack this off. This a huge part of your 1st semester grade. Work together, Put phones away, Get Motivated and Get Games built today!
Download the document below. Find your name, Get with your group. Get started right away. This will take you all hour and then some...This is worth 100 points so don't slack this off. This a huge part of your 1st semester grade. Work together, Put phones away, Get Motivated and Get Games built today!
game_design_tasks_11-9_and_11-13.docx | |
File Size: | 13 kb |
File Type: | docx |
11/7 and 11/8- Hi Team, Today our focus will be on player movement. You and a partner will use the tutorial steps below along with any resources you can find to make a player move around in your world.
Bell Work- Find a partner, the first team to get a player to be able to move and be controlled will be invited to the pizza party for lunch next week.
Work Time-Using one of the headphones/microphones create a 3-5 minute tutorial video. You get to choose the topic but it must be related to Unity, Kodu, MegaMaker, or Mario Builder. Act like you're creating a tutorial video to be posted online. Let's have an awesome day!
Bell Work- Find a partner, the first team to get a player to be able to move and be controlled will be invited to the pizza party for lunch next week.
Work Time-Using one of the headphones/microphones create a 3-5 minute tutorial video. You get to choose the topic but it must be related to Unity, Kodu, MegaMaker, or Mario Builder. Act like you're creating a tutorial video to be posted online. Let's have an awesome day!
11/1 and 11/2- Hi Team, Today you will be creating a large layout of assets in Unity. Create the world layout using free assets that you download. In the second half of class you will be creating your own 3D models
Bell Work- Create a new Unity project and call it My Huge World. Start by creating a large terrain and adding all sorts of assets. Add texture, and add a minimum of 50 Assets to your World. Example (Trees, Objects, Bushes, Zombies, Landscaping, HideOuts, Mountains, Water, etc.) Save.
Work Time- Click on the link below and get signed up. There are step by step tutorials. Start creating some of your own 3D models and try to import them into your world in Unity. Take screen shots of your 3D models.
Bell Work- Create a new Unity project and call it My Huge World. Start by creating a large terrain and adding all sorts of assets. Add texture, and add a minimum of 50 Assets to your World. Example (Trees, Objects, Bushes, Zombies, Landscaping, HideOuts, Mountains, Water, etc.) Save.
Work Time- Click on the link below and get signed up. There are step by step tutorials. Start creating some of your own 3D models and try to import them into your world in Unity. Take screen shots of your 3D models.
10/30 and 10/31- Hi Team, Today you will be finishing up your Mario Kart games and we will each be playing the games. We will then get back to working on your 2D games in Unity. Let's make it a great Monday!
Bell Work- Finish up your Mario Kart Games. Get into teams of 4 and play each of the games in the classroom.
Work Time- Jump right back into your 2D Unity game with your partner. By the end of the class period you should be getting close to having your first playable game in Unity.
Bell Work- Finish up your Mario Kart Games. Get into teams of 4 and play each of the games in the classroom.
Work Time- Jump right back into your 2D Unity game with your partner. By the end of the class period you should be getting close to having your first playable game in Unity.
10/26 and 10/27- Hi Team, Today you will be working with your partner on your 2D Unity Games and then you will work on building 4 player mario kart games.
Bell Work- Get with your partner, choose which 2D tutorial you will work with and begin. Try to get through as much of the tutorial as you can. If you can't decide which game choose Pong.
Work Time- Create a 4 player Mario Kart game in Kodu. There are limited numbers of controllers so get into 4 teams. Quickly create the 4 player games and then play each of the games in teams of 4. Have an awesome day!
Bell Work- Get with your partner, choose which 2D tutorial you will work with and begin. Try to get through as much of the tutorial as you can. If you can't decide which game choose Pong.
Work Time- Create a 4 player Mario Kart game in Kodu. There are limited numbers of controllers so get into 4 teams. Quickly create the 4 player games and then play each of the games in teams of 4. Have an awesome day!
10/24 and 10/25- Hi, We're going to continue working with Unity. Today you will be working with Assets and creating your game play area. We'll also work with importing assets from Photoshop. Let's make it a great day!
Bell Work- Start a new project and use the link below and work through the manual to add assets and create assets in Unity.
Work Time- Get with a team of 2 or 3, click the noobtuts link below and choose one of the 2D game options. Begin working together as a team to try to create a playable 2D game in Unity.
Bell Work- Start a new project and use the link below and work through the manual to add assets and create assets in Unity.
Work Time- Get with a team of 2 or 3, click the noobtuts link below and choose one of the 2D game options. Begin working together as a team to try to create a playable 2D game in Unity.
10/16 and 10/17- Hi Team, Today you will start class by working through the setting up the game and moving the player tutorials. You will then be working with a partner on the Video Game Proposal Project.
Bell Work- Use the link below and work along with Unity and the 2 videos. Get through the "setting up the game" video first.
Work Time- Get a partner. I'll give you details for the Video Game Proposal Project.
Bell Work- Use the link below and work along with Unity and the 2 videos. Get through the "setting up the game" video first.
Work Time- Get a partner. I'll give you details for the Video Game Proposal Project.
10/11, 10/12, and 10/13- Hi Class, Over the next few days you will be completing your Mario World 1 and it will be graded. You will then be spending time with Unity in 2D. We will be working through the basics of 2D creation in Unity.
Bell Work- Finish your World 1 in Mario Builder. Requirements- 5 levels in the world, one midway point castle, and end castle, and at least 2 special worlds. The game must be published.
Work Time- Using the link below there are 6 tutorials for 2D game creation. Make a goal to get through at least 4 of them today. This is the basics for using Unity, extremely important. Spend time watching the video's, pausing and trying things out in Unity. Make it an awesome week!
Bell Work- Finish your World 1 in Mario Builder. Requirements- 5 levels in the world, one midway point castle, and end castle, and at least 2 special worlds. The game must be published.
Work Time- Using the link below there are 6 tutorials for 2D game creation. Make a goal to get through at least 4 of them today. This is the basics for using Unity, extremely important. Spend time watching the video's, pausing and trying things out in Unity. Make it an awesome week!
10/9 and 10/10- Hi Team, Today we'll be working with a platformer game creator, getting GameMaker set up and starting to create music for your games. Let's have an awesome week!
Bell Work- Click the platformer link below and work through the tutorial. Then used what you learned and create a game using the platformer designer.
Work Time- Spend some time downloading gamemaker and getting setup with an online account. Then click the soundation link below and start creating music for your first gamemaker level.
Bell Work- Click the platformer link below and work through the tutorial. Then used what you learned and create a game using the platformer designer.
Work Time- Spend some time downloading gamemaker and getting setup with an online account. Then click the soundation link below and start creating music for your first gamemaker level.
10/6- Hi Team, This is going to be a short class period. Continue working on your Mario Game for the first 30 minutes, then we'll play a class game.
Bell Work- I expect world 1 to be completed and published by the end of the 30 minutes :).
Work Time- Class Game
Bell Work- I expect world 1 to be completed and published by the end of the 30 minutes :).
Work Time- Class Game
10/2 and 10/3- Hi Team, Today you will be working on your work in Mario Builder. If you don't have Mario Builder saved on your computer here is how you get to it...(Go to your start menu, then click "computer," Find the comp apps folder and then the game design folder. Drag the Mario Builder file onto your desktop and then you can run it.
Bell Work- Watch the Video by clicking the button below. This will take you to a video that will explain exactly how to link your levels to your world.
Work Time- Start designing your world and the levels in your world. By the end of class complete at least 3 levels and have them linked to your world. Have a great day!
Bell Work- Watch the Video by clicking the button below. This will take you to a video that will explain exactly how to link your levels to your world.
Work Time- Start designing your world and the levels in your world. By the end of class complete at least 3 levels and have them linked to your world. Have a great day!
9/26 and 9/27- Hi Class, Today you will be presenting your underwater game, and then begin building a 2D Mario Game with multiple levels. Do Awesome!
Bell Work- Timed Activity- Get with your partner and create a 2 minute presentation using Powerpoint or Prezi. This should have numerous screen shots of your game, objectives, controls, challenges you faced, etc. Then present it!
Work Time- I'll give instructions on downloading the Mario Builder Program. Begin completing your first level.
Bell Work- Timed Activity- Get with your partner and create a 2 minute presentation using Powerpoint or Prezi. This should have numerous screen shots of your game, objectives, controls, challenges you faced, etc. Then present it!
Work Time- I'll give instructions on downloading the Mario Builder Program. Begin completing your first level.
9/20 and 9/21- Hi Team, Today you will be creating a presentation for your underwater world game, finishing that game, and finishing level 2 of your mega maker parkour game. Let's have a fun day!
Bell Work- Get with your partner and create a 2 minute presentation using Powerpoint or Prezi. This should have numerous screen shots of your game, objectives, controls, challenges you faced, etc.
Work Time- Get in Mega Maker and create your second parkour level. The second level should be more difficult then the first level. Make sure both levels are ready by the end of the class period.
Bell Work- Get with your partner and create a 2 minute presentation using Powerpoint or Prezi. This should have numerous screen shots of your game, objectives, controls, challenges you faced, etc.
Work Time- Get in Mega Maker and create your second parkour level. The second level should be more difficult then the first level. Make sure both levels are ready by the end of the class period.
9/18 and 9/19- Hi Class, I hope your weekend was great. Today you will create a parkour level in MegaMaker and then you'll get right back to work on your underwater games and your 20 trivia rooms.
Bell Work- (20 Points) Create a parkour level using MegaMaker in the first half of class. Mega Maker lets you build left/right or up/down. I want you to focus this level on going up and down, not as much left to right. This should be a 10-15 scene level, and should be difficult for the creator to beat. Make sure you can complete the level, but it should be challenging.
Work Time- Get back with your partner and get right back to work on completing your underwater world and your 20 trivia questions game. Make sure by the end of class your game is playable and ready for others to test in Wednesday's class.
Bell Work- (20 Points) Create a parkour level using MegaMaker in the first half of class. Mega Maker lets you build left/right or up/down. I want you to focus this level on going up and down, not as much left to right. This should be a 10-15 scene level, and should be difficult for the creator to beat. Make sure you can complete the level, but it should be challenging.
Work Time- Get back with your partner and get right back to work on completing your underwater world and your 20 trivia questions game. Make sure by the end of class your game is playable and ready for others to test in Wednesday's class.
9/14 and 9/15 Hi Team! Today we will be completing your underwater game with your partner and start working on a trivia game in the same Minecraft World.
Bell Work: First 45 minutes use to work on your underwater game with a partner in Kodu and Minecraft. (2 similar games)
Work time: Using the same team as your underwater game get together to make a trivia game with at least 20 questions in Minecraft. This can be in the same world as your underwater game just in a different location. Each question you get right must take you to a different room meaning you’ll have 20 different rooms when the trivia game is done. Make the questions get harder as the game goes on. Have an awesome day!
Bell Work: First 45 minutes use to work on your underwater game with a partner in Kodu and Minecraft. (2 similar games)
Work time: Using the same team as your underwater game get together to make a trivia game with at least 20 questions in Minecraft. This can be in the same world as your underwater game just in a different location. Each question you get right must take you to a different room meaning you’ll have 20 different rooms when the trivia game is done. Make the questions get harder as the game goes on. Have an awesome day!
9/12 and 9/13 Hi class! Today we will be finishing our Mega maker game and working more on our underwater team games. Let’s make it an awesome week!
Bell Work: Work on your Mega Maker by making a second level. This should be an extremely long level and should have more power ups, and a boss at the end to beat. When I do a grade check you should have at least 2 completed levels. Make sure to save!
Work Time: Get with your partner and spend the remainder of class working on your underwater game. Remember you are making 2 underwater games (one in Minecraft and the other in Kodu). Work together!
Bell Work: Work on your Mega Maker by making a second level. This should be an extremely long level and should have more power ups, and a boss at the end to beat. When I do a grade check you should have at least 2 completed levels. Make sure to save!
Work Time: Get with your partner and spend the remainder of class working on your underwater game. Remember you are making 2 underwater games (one in Minecraft and the other in Kodu). Work together!
9/8 and 9/11- Hi Class, Today we will be working on our underwater games for the first half of class and building your first actual level in Mega Maker. Let’s have an awesome day
Bell Work- Get with your partner, continue working on your underwater game, create a webpage at www.padlet.com that’s all about your game including name, screen shots of your game, controls, and objective.
Work Time- Create a 20 scene level in Mega Maker that includes at least 10 different types of enemies, and at least 5 different power up items. Name your level and save it for full points.
Bell Work- Get with your partner, continue working on your underwater game, create a webpage at www.padlet.com that’s all about your game including name, screen shots of your game, controls, and objective.
Work Time- Create a 20 scene level in Mega Maker that includes at least 10 different types of enemies, and at least 5 different power up items. Name your level and save it for full points.
9/6 and 9/7- Hi Team, Today will be the last class time to get the Maze Game done. You will have exactly 45 minutes today to complete the Maze Game.
Bell Work- Take 45 more minutes and finish up your Maze Game.
Work Time- Kodu team challenge. You will split up into teams of 2. Each team is responsible for creating an underwater game using Kodu. You must come up with a name for your game and the objective for the game. We will also each create a website that you will use throughout the year.
Bell Work- Take 45 more minutes and finish up your Maze Game.
Work Time- Kodu team challenge. You will split up into teams of 2. Each team is responsible for creating an underwater game using Kodu. You must come up with a name for your game and the objective for the game. We will also each create a website that you will use throughout the year.
9/1 and 9/5- Hi Class, You've been doing awesome on your team maze games. Today let's try to finish up your maze games and spend at least 30 minutes working with the Mega Man Game Maker.
Bell Work- Get with your team, spend 45 minutes completing your team maze games, we'll then invite students in to try and complete your maze. Make sure it's not too difficult.
Work Time- Spend 30 minutes trying to complete your first level with the Mega Man Maker.
Bell Work- Get with your team, spend 45 minutes completing your team maze games, we'll then invite students in to try and complete your maze. Make sure it's not too difficult.
Work Time- Spend 30 minutes trying to complete your first level with the Mega Man Maker.
8/30 and 8/31- Hi Team, Today we will spend the first half of class working with the Mega Man Maker, and we will then begin working on a team maze game. Let's have an awesome day!
Bell Work- Download the Mega Man Game Maker program using the link below. Try to complete at least 2 levels in the first 40 minutes of class.
Work Time- Split into teams. Create a maze game all in the same LAN world. Work together on this!
Bell Work- Download the Mega Man Game Maker program using the link below. Try to complete at least 2 levels in the first 40 minutes of class.
Work Time- Split into teams. Create a maze game all in the same LAN world. Work together on this!
8/28 and 8/29- Hi Class, Today you will be working with an app game designer to start with. We will then continue creating Sprites and working on your Kodu games. Let's make it an awesome week!
Bell Work- Click the appsgeyser link below and choose which type of game you will try to create. Begin creating your app. Help each other out.
Work Time- Part 1- Continue programming objects in your Kodu game. By the end of today I want you to strive to have at least 15 objects programmed. Part 2-Finish at least 3 characters in PiskelApp and save the files as PNG into your game design folder!
Bell Work- Click the appsgeyser link below and choose which type of game you will try to create. Begin creating your app. Help each other out.
Work Time- Part 1- Continue programming objects in your Kodu game. By the end of today I want you to strive to have at least 15 objects programmed. Part 2-Finish at least 3 characters in PiskelApp and save the files as PNG into your game design folder!
8/24 and 8/25- Hi Team, Today I'll be giving you some basic information on programming objects in Kodu. You will then spend the first half of class creating your first playable game. In the second half of class we'll start creating Sprites for your future GameMaker games. Let's have an awesome day!
Bell Work- Short discussion over programming objects. Choose what type of game you will make (find the object, race game, adventure game, maze game). Spend 45 minutes working on your environment and programming objects.
Work Time- Get familiar with PiskelApp and creating Sprites. Spend the remainder of class creating characters in PiskelApp for your future games.
Bell Work- Short discussion over programming objects. Choose what type of game you will make (find the object, race game, adventure game, maze game). Spend 45 minutes working on your environment and programming objects.
Work Time- Get familiar with PiskelApp and creating Sprites. Spend the remainder of class creating characters in PiskelApp for your future games.
8/23- Welcome to Game Design! You will use this site daily in my course for daily bell work, assignments, relaying documents, turning in assignments, projects, etc. See below for day one goals.
1. Discuss classroom rules and expectations
2. Review the course syllabus
3. Sign up for a free Weebly account
4. Create a Game Design folder in your H Drive
5. Take the short survey
6. Start working with Kodu Game Design
1. Discuss classroom rules and expectations
2. Review the course syllabus
3. Sign up for a free Weebly account
4. Create a Game Design folder in your H Drive
5. Take the short survey
6. Start working with Kodu Game Design
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